Youd be forgoing HBR3 support, which as weve covered isnt really the be all and end all. Nvidia Adaptive-Sync (G-SYNC Compatible) Things track more closely to the sRGB colour space now, with the red triangle showing the measured gamut and the green triangle the sRGB reference space. Finally, HDR makes use of at least 10-bit precision per colour channel, so its desirable that the monitor supports at least 10-bits per subpixel. The 3 numbered Custom picture modes are useful as they give you full flexibility in the OSD and allow you to easily store and recall 3 different sets of settings. There was moderate strobe crosstalk that was almost as bold as the object itself in places and sometimes appeared as a cyan or magenta fringe. The all-encompassing term strobe crosstalk is used to describe this fragmented trailing around the object (behind in these examples but it can also be in front). These glossy elements include wing-like areas either side of the stand neck and a feature towards the top of the stand neck. Without FreeSync on, even slight dips below this would result in obvious tearing with VSync disabled and obvious stuttering with VSync enabled. In other words; we observed these under very artificial conditions which arent representative of how most users will view the monitor. The monitor was tested at 60Hz (directly below), 120Hz, 144Hz and 165Hz with all three Overdrive settings; Picture Quality, Balance and Speed. There was some shade crushing for more saturated shades due to the Color Vibrance being set to 11 rather than the neutral and optimal setting of 10. Note that HDR can be activated (at the same time as FreeSync) via DP 1.4 or HDMI 2.0. Having said that, some sensitive users could still potentially find it annoying. The backlight dimmed a bit more effectively than weve seen on some models for this predominantly dark content, but we found the experience far from deep or atmospheric. Both our responsiveness article and the G-SYNC article linked to explore the importance of these two elements being synchronised. Press OK the monitor should briefly flick off then on again and the technology should be active. Additional testing was performed using an AMD Radeon RX 580 and also using HDMI 2.0, although observations in this table didnt vary significantly between the GPUs or inputs. HDR (High Dynamic Range) on an ideal monitor includes the ability to simultaneously display very deep dark shades and very bright light shades. But did so without any contrast or brightness advantage over SDR. With DCI-P3 being the near-term standard game developers and HDR movie directors usually stick to when creating HDR content, having good coverage of this colour space makes sense for HDR output. We also observed the film Star Wars: The Last Jedi. At 144Hz (above) the UFO is just a touch narrower and slightly more sharply focused. All patterns were distinct from the background. The contour map below shows these deviations graphically, with darker greys representing lower luminance (greater deviation from brightest point) than lighter greys. And the ViewSonic XG270QG, which is a competitor to this model featuring an LG Nano IPS panel. The gamut using this setting are shown below. about us |
Such details were suitably well-blended on this model and didnt stand out inappropriately. It takes up a bit more desk space than some 27 models, however. But these shifts are less pronounced than on VA or TN models (and indeed some IPS-type models). As of driver version 417.71, users with Nvidia GPUs (GTX 10 series and newer) and Windows 10 can also make use of this Variable Refresh Rate (VRR) technology. Instead, the monitor employs HBR3 (High Bit Rate 3) to enhance its bandwidth capabilities and enable 10-bit (8-bit + FRC) monitor-side alongside the full 2560 x 1440 resolution and 165Hz refresh rate. The main Low Blue Light setting can be set to varying levels of effectiveness between 1 (weakest effect) and 10 (strongest effect). Contrast Furthermore, you can expect deviation beyond the measured points. For most games and other full screen applications that support HDR, the Gigabyte AORUS FI27Q-P automatically switches into its HDR operating mode. If you have experienced lower download speed, please try other region download sites. Support us on Patreon: https://www.patreon.com/hardwareunboxedGigabyte G27QC - https://amzn.to/3aAZEKkGigabyte G32QC - https://amzn.to/2BmJTcNSamsung Odyssey G7 - https://amzn.to/30dsBqSHP Omen X 27 - https://amzn.to/36rLzuIAsus VG279QM - https://amzn.to/2Wpg5E4LG 27GN750 - https://amzn.to/3blABdAMSI MAG251RX - https://amzn.to/38GQolFLG 32GK650F - https://amzn.to/3gfWM79MSI MAG272CQR - https://amzn.to/2XvZhMbViotek GFV27DAB - https://amzn.to/2LTSZ1ZGigabyte KD25F - https://amzn.to/3aLMDgHLG 27GL850 - https://amzn.to/2NXOMNiTesting performed using Portrait CalMAN Ultimate: http://www.portrait.com/00:00 - Specs, Features, Design03:41 - Response Time Performance09:54 - Color Performance13:23 - ConclusionGigabyte G27QC Review, A Budget 1440p 165Hz Gaming Monitor OptionDisclaimer: Any pricing information shown or mentioned in this video was accurate at the time of video production, and may have since changedDisclosure: As an Amazon Associate we earn from qualifying purchases. The section of the video review below focuses on the HDR performance of the monitor and runs through some in-game examples. There are also varying degrees of trailing behind the object, due to weaknesses in pixel responsiveness. The trailing behaviour is again fairly similar, with a bit of extra powdery trailing in places owing to the increased pixel response requirements. This brings benefits such as decent detail and clarity for suitably high-resolution content and a good useful workspace with respectable multi-tasking potential. Normally (i.e. There was moderate strobe crosstalk that was almost as bold as the object itself in places and sometimes appeared as a cyan or magenta fringe. Where possible, youll be redirected to your nearest store. The often-illusive final pattern was masked a bit by the misty graininess of the screen surface, but still faintly visible. A minority of game titles that support HDR will only run in HDR if the setting is active in Windows as well. For this section well be looking at two titles; Battlefield V and Shadow of the Tomb Raider. The combination of 27 screen size, 2560 x 1440 (WQHD) resolution and high refresh rate is very tempting. As noted earlier, AMD FreeSync makes use of Adaptive-Sync technology on a compatible monitor. Nonetheless, the lack of tearing and stuttering from frame and refresh rate mismatches was nice to have. Date published: April 24th 2020. When viewing SDR content with HDR active in Windows it looks richer and better balanced than on some monitors, but things also look overly sharp and bright. For most games and other full screen applications that support HDR, the Gigabyte AORUS FI27Q-P automatically switches into its HDR operating mode. You are free to manage this via your browser settings at any time - further information can be found in our Privacy Policy. The variable refresh rate range and LFC support mean this model is AMD FreeSync Premium certified, specifically. The enhanced precision enhanced what we refer to as the nuanced shade variety when comparing to running under SDR. The photo is purely for illustrative purposes and in no way represents how the monitor appeared running HDR in person. If you reduce the overdrive to Balance (down from Speed) this as good as eliminates this overshoot. This includes HDR being supported with Adaptive-Sync active. The generous colour gamut combined with the strong consistency of the IPS-type panel certainly cemented colour reproduction as the key strength of this monitor. There are plenty of scenes on this title where strong contrast is important. Colour reproduction This title features large areas of individual shades and was good at highlighting the IPS-type panels colour consistency strengths. The aesthetics are quite different and ergonomic flexibility more limited, but it has its own unique feature set. Perceived blur was affected by some weaknesses in pixel responses, though. Features & Aesthetics There was a moderate but by no means extreme amount of IPS glow. Contrast in games and movies Speaking of which, the monitor offered support for VESA DisplayHDR 400. We recorded a colour gamut of 95% DCI-P3 on the Gigabyte AORUS, as shown in the gamut representation below. Again, different to the AD27QD where the Balance setting was far slower than optimal. The refresh rate listed at the top of the Gaming section of the OSD will also reflect the frame rate of the content when you first enter the OSD under these conditions. This is shown in the image below. That means that if the game is running between 48fps and 165fps, the monitor will adjust its refresh rate to match. At lowest height the bottom of the monitor sits ~70mm (2.76 inches) above the desk, with the top of the screen ~440mm (17.32 inches) above the desk surface. The stand offers full ergonomic flexibility; tilt (5 forwards, 21 backwards), swivel (20 left and 20 right), height (130mm or 5.12 inches) and pivot adjustment (90 clockwise rotation into portrait). Best results are always obtained by calibrating your own unit with your own hardware, however. Because we respect your right to privacy, you can choose not to allow some types of cookies. Instead, the monitor employs HBR3 (High Bit Rate 3) to enhance its bandwidth capabilities and enable 10-bit (8-bit + FRC) monitor-side alongside the full 2560 x 1440 resolution and 165Hz refresh rate. The striping had a slight red tint for the most part, with a greenish grey tint centrally. Some users prefer to leave VSync enabled but use a frame rate limiter set a few frames below the maximum supported (e.g. Some users prefer to leave VSync enabled but use a frame rate limiter set a few frames below the maximum supported (e.g. = User Define This title demands a strong contrast performance to look its best, with plenty of dimly lit caves, tombs, passageways and other interior spaces. The technology worked all the same below this, too, down to 48Hz (48fps). Width without stand in different measurement units. The camera, processing done and your own screen all affect the output so it doesnt accurately represent what youd see when viewing the monitor in person. Much less than using the native gamut of the monitor without this setting applied, however. We also observed some fairly noticeable dynamic interlace patterns, which were described earlier but that thankfully werent observed on this model with Aim Stabilizer disabled. It was quite obvious in this case it can sometimes be reduced by decreasing brightness, but such flexibility is not available with this implementation. The trailing is fragmented due to the fact the backlight is strobing, giving distinct repetitions. The yellowing for this shade was less intense than on models with a less generous colour gamut. It cant compensate for other interruptions to smooth game play, for example network latency or insufficient system memory. This is purely due to the drop in frame rate and isnt something variable refresh rate technologies like FreeSync can address. are the property of their respective owners. Which, under SDR, is designed with the sRGB colour space in mind. There was no obvious dithering. Your eyes adjust to this over time, to an extent, but never fully compensate. The generous colour gamut combined with the strong consistency of the IPS-type panel certainly cemented colour reproduction as the key strength of this monitor. There were some clearly vibrant elements where the developers intended there to be, though. The brightness of the backlight is moderately bright, although as explored earlier no brighter than you would see if using SDR at high brightness levels. But as weve also mentioned on many previous models that its important not to obsess over whether the GPU or monitor is handling this dithering stage over HDR. The ratio between the horizontal and the vertical side of the display. Gamma 3 2.2 7161K Very similar to factory defaults. FreeSync also boasts reduced latency compared to running with VSync enabled, in the variable frame rate environment in which it operates. For this section well be looking at two titles; Battlefield V and Shadow of the Tomb Raider. The brightness of the backlight is moderately bright, although as explored earlier no brighter than you would see if using SDR at high brightness levels. Even the fastest high refresh rate VA models, such as the LG 32GK850G, which show a much bolder trail behind the object. For most games and other full screen applications that support HDR, the Gigabyte AORUS FI27Q-P automatically switches into its HDR operating mode. Picture Mode = Reader 2.0 5989K Significantly reduced depth, saturation, contrast and brightness. Normally (i.e. This included ~24 30fps content on platforms such as Netflix as well as 60fps YouTube content. When viewing the figures in this table, note that for most PC users 6500K for white point and 2.2 for gamma are good targets to aim for. Timer Onscreen timer will assist you on tracking the elapsed game time. Brighter elements such as fires and the sun in the sky did not appear overly grainy thanks to the reasonably smooth screen surface. The Lagom text appeared well blended without obvious flashes of red, orange or green or saturated displays of these colours for the striping. Although our testing here focuses on HDR PC gaming using DisplayPort, similar observations were made using HDMI. This was easily corrected. Matte black is used extensively without flashy RGB LEDs at the front or other flashes of colour. The floor of operation was 60Hz (60fps) with 144Hz selected and 55Hz (55fps) with 120Hz selected. This comparison is drawn in detail on our forum, including our own take on things. We also observed the film Star Wars: The Last Jedi. Alternatively, static interlace patterns may be seen with some shades appearing as faint horizontal or vertical bands of a slightly lighter and slightly darker version of the intended shade. The Gigabyte AORUS FI27Q-P offers this combination. As an Amazon Associate I earn from qualifying purchases made using the below link. There were also some artifacts that went with this experience, though. The Lagom text appeared well blended without obvious flashes of red, orange or green or saturated displays of these colours for the striping. The technology worked all the same below this, too, down to 48Hz (48fps). The FI27Q-P is amongst models which are specifically validated as G-SYNC compatible, which means it has been specifically tested by Nvidia and passes specific quality checks. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >165fps). Ensure that No Scaling is selected and Perform scaling on: is set to Display as shown in the following image. Theres slight undercoverage (97%) but very little extension beyond. Additional RGB LEDs are found in some glossy regions at the side of the stand neck. This is an alternative to VSync which allows the frame rate to rise above the refresh rate (no VSync latency penalty) whilst potentially keeping the experience free from tearing or juddering. The atmosphere for dark scenes was hardly amazing with deep and inky deep shades, but it was not bad at all for an LCD monitor without local dimming. On Battlefield V, running at a frame rate matching the refresh rate, superior detail levels were retained during movement. This was not strong or in our view particularly eye-catching overshoot, though. FeaturesNative 1500R, 8-bit panel, 90% DCI-P3 / 120% sRGBFHD, 165Hz with 1ms Response TimeGIGABYTE Classic Tactical FeaturesGIGABYTE Auto-UpdateAMD FreeSync PremiumBuilt-in Stereos, Stand with Easy AdjustmentsLow Blue Light & Flicker-Free. We recorded a colour gamut of 95% DCI-P3 on the Gigabyte AORUS, as shown in the gamut representation below. The monitor itself must support VESA Adaptive-Sync for at least one of its display connectors, as this is the protocol that FreeSync uses. We wouldnt describe this as extreme, though, and many users should find it quite tolerable. It also gives the monitor the potential to output all shades in the sRGB colour space (for normal SDR content) with a fair dose of extra vibrancy and saturation. With DCI-P3 being the near-term standard game developers and HDR movie directors usually stick to when creating HDR content, having good coverage of this colour space makes sense for HDR output. Theres slight undercoverage (97%) but very little extension beyond. When using Aim Stabilizer or any strobe backlight feature, its vital that your frame rate matches the refresh rate of the display exactly. Interlace pattern artifacts And in that respect things actually looked reasonably cinematic, especially impressive for the panel type. This was most noticeable with slender light-coloured objects and is something we often observe to various degrees on models with wide colour gamuts and strobe backlight operation. Further information on supporting our work. These settings are shown below. The included stand has a quick-release mechanism, with the screen easily removable by pinching two buttons either side of the attachment point inwards. There is a list of GPUs which support the technology here, with the expectation that future AMD GPUs will support the feature too. The monitor provided a fairly atmospheric look to such areas, a touch above some other models weve tested recently. There was a greater variety of closely matching dark shades, giving a more believable look to shadowy areas. when not specifically testing high frame rate responsiveness), wed use higher graphics settings and struggle to get 165fps or anywhere near on this title. This includes models using current LG Nano IPS panels, such as the ViewSonic XG270QG. As of the latest Windows 10 update, relevant HDR settings in Windows are found in Windows HD Color settings which can be accessed via Display settings (right click the desktop). The monitor leverages HBR3 via DP to allow these features to be used alongside 10-bit colour processing, where applicable. Instead, the monitor employs HBR3 (High Bit Rate 3) to enhance its bandwidth capabilities and enable 10-bit (8-bit + FRC) monitor-side alongside the full 2560 x 1440 resolution and 165Hz refresh rate. Weve already introduced the Aim Stabilizer feature, its principles of operation and how it performs using specific tests. Input lag Nvidia users should open Nvidia Control Panel and navigate to Display Adjust desktop size and position. The monitors pixel responsiveness was good enough to provide a decent 165Hz performance not quite up to some competing models such as the ViewSonic XG270QG, but significantly improved over even the best VA performers. The backlight dimmed a bit more effectively than weve seen on some models for this predominantly dark content, but we found the experience far from deep or atmospheric. It was quite obvious in this case it can sometimes be reduced by decreasing brightness, but such flexibility is not available with this implementation. Best results are always obtained by calibrating your own unit with your own hardware, however. The photo is purely for illustrative purposes and in no way represents how the monitor appeared running HDR in person. Saturation is reduced significantly, with the colour gamut curtailed to follow sRGB more closely. This is essentially just a digital brightness slider, so adjusting it simply serves to reduce rather than improve contrast. Finally, note again that you can activate the Refresh Rate feature in Game Assist to show the current refresh rate. The G27QC's 0.70dE score is among the best of all the screens we've tested. Specifically, the toggle which says Play HDR games and apps. When you open up Nvidia Control Panel, you should then see Set up G-SYNC listed in the Display section. This includes a slender panel border thats flush with the rest of the screen, plus a slim hard plastic outer component. As noted earlier, AMD FreeSync makes use of Adaptive-Sync technology on a compatible monitor. The trailing behaviour is again fairly similar, with a bit of extra powdery trailing in places owing to the increased pixel response requirements. You cant use Adaptive-Sync at the same time as Aim Stabilizer. Some shades appeared just a touch less saturated towards the very edges of the screen, such as certain pastel purple shades. In the scene above the bright elements such as the light streaming in from above and glints on the water werent as bright and brilliant as they could be, whilst some of the darker surroundings werent as deep as they ideally would be. The cheaper FI27Q (non-P) may also appeal, especially if its more readily available or significantly cheaper. We also look at the OSD Sidekick software as an alternative method of OSD control. Reproduction of any part of this website in its entirety or partially or in any form or medium without prior written permission is prohibited. The enhanced precision brought about by the 10-bit signal also helped with brighter shades. Download speed may be varied in different region. Its also worth mentioning that theres a slider there which allows you to adjust the overall balance of SDR content if HDR is active in Windows. Perceived blur (pursuit photography) Generally not problematic or noticeable, unless youre frequently passing this boundary. Using this method, we calculated 3.80ms (~ 2/3rds of a frame at 165Hz) of input lag. AMD LFC (Low Framerate Compensation) is also supported by this model, which means that the refresh rate will stick to multiples of the frame rate where it falls below the 48Hz (48fps) floor of operation for FreeSync. No additional monitor drivers or ICC profiles were specifically loaded. When using Aim Stabilizer or any strobe backlight feature, its vital that your frame rate matches the refresh rate of the display exactly. If any issues were identified on one title but not another, it would also indicate an issue with the game or GPU driver rather than the monitor. The storage temperature shows the range from a minimum to a maximum temperature, within which storing of the display is considered to be safe. FreeSync requires a compatible AMD GPU such as the Radeon RX 580 used in our test system. IPS glow was again observed, most noticeably towards the bottom corners, but this was far from excessive and again aided on our unit by respectable dark uniformity. This can introduce some more noticeable overshoot if using our preferred Speed setting, but we still enjoyed the overall balance of image quality and responsiveness offered by the monitor on this title. There was a greater variety of closely matching dark shades, giving a more believable look to shadowy areas. We also observed some flashes of colour, including cyan and magenta, when looking at some lighter objects. Most users will probably wish to enable VSync when using FreeSync to ensure that they dont get any tearing. Only a minor difference due to an extra 24Hz and 24fps, indicating a slight decrease in perceived blur due to eye movement. Particularly if the room youre sitting in is fairly dim. Note that HDR can be activated (at the same time as FreeSync) via DP 1.4 or HDMI 2.0. Click on your gaming monitor name and download the software to your computer. This is purely due to the drop in frame rate and isnt something variable refresh rate technologies like FreeSync can address. The Speed setting is optimal here, providing the best reduction in this powdery trailing without the side-effect of obvious overshoot. Without the stand, the dimensions are 610.3 (W) by 367.4 (H) by 84.5 (D). Thats got nothing to do with the monitor itself there is a little bit of softening to the image compared to viewing such content on a native Full HD monitor, but its not extreme and shouldnt bother most users. The extension beyond this meant things were presented with extra saturation. At 165Hz (above) the UFO is slightly narrower again, indicating a further slight decrease in perceived blur due to eye movement. We explore this shortly with some in-game examples. The greatest deviation occurred towards the top right (DeltaE 2.9). And its good from a competitive standpoint as enemies are easier to track and engage. This includes models using current LG Nano IPS panels, such as the ViewSonic XG270QG. This tended to be most eye-catching towards the bottom left due to the cool tint of the IPS glow here. Especially for medium to bright shades, common during bright daylight scenes for example. We also look at pursuit photography, a technique which uses a moving rather than static camera to capture motion in a way that reflects both key elements of perceived blur. You can see considerable strobe crosstalk for all areas of the screen. And the ViewSonic XG270QG, which is a competitor to this model featuring an LG Nano IPS panel. For AMD GPU users, the driver is set up correctly by default to allow the monitor to interpolate where possible. The graph below shows gamma tracking under our Test Settings, which is similar to the factory defaults. IPS glow was again observed, most noticeably towards the bottom corners, but this was far from excessive and again aided on our unit by respectable dark uniformity. You can see considerable strobe crosstalk for all areas of the screen. Well therefore simply focus on a single title for this section; Battlefield V. This title offers excellent flexibility with its graphics settings, allowing a broad spectrum of refresh rates to be tested. This is shown in the image below. The screen surface texture is just slightly less smooth than some competing models (using LG Nano IPS panels, for example) but significantly smoother than competing 27 WQHD VA models. Somewhat confusingly, youd see less obvious overshoot at 64fps (128Hz) or below than at 65fps (65Hz) in your game. There was a greater variety of closely matching dark shades, giving a more believable look to shadowy areas. When running at 1920 x 1080 (Full HD), there was a moderate amount of softening compared to viewing a native Full HD screen. As shown in the previous section, activating the feature brings with it some benefits in terms of motion clarity. With VSync off the frame rate is free to climb as high as the GPU will output (potentially >165fps). The striping had a slight red tint for the most part, with a greenish grey tint centrally. A rich palette of earthy browns, lush greens and more muted shades was displayed. FreeSync the experience You can see slight shifts in colour and contrast for the mixed desktop background, particularly from more acute viewing angles. Simply use settings on the monitor which use the full native gamut, for example our Test Settings. Results here were good, with no significant deviations recorded. Specifications Display Response time Power consumption. So-called high contrast transitions, for example a dark tree trunk against a twilight sky. Darker content such as shadowy areas and dimly lit building interiors had better atmosphere than some competing models, including those using LG Nano IPS panels with their somewhat weaker static contrast. Information of the number of pixels in a unit of length. A small utility called SMTT 2.0 was used alongside a sensitive camera to analyse the latency of the FI27Q-P, with over 30 repeat readings taken to help maximise accuracy. With such restricted frame rates the pixel response requirements are greatly reduced and you dont put the 165Hz refresh rate to good use. The other setting of particular note is the default option, Full, which uses interpolation to map the source resolution onto the 2560 x 1440 pixels of the display. Static contrast was higher than some competing models, including those using LGs Nano IPS panels. You can set this between 1 and 5 with a higher setting simply increasing gamma even 1 increases this significantly compared to the setting disabled under our Test Settings. Where possible, the monitor dynamically adjusts its refresh rate so that it matches the frame rate being outputted by the GPU. Just a light misty graininess that most users will find just fine or not really notice in the first place. Click Settings (cog icon towards top right) and click Graphics. With this, the monitor provided more appropriate saturation levels. With this setting things werent as sharp or detailed as on a native Full HD display and some elements appeared over-sharpened. So-called high contrast transitions, for example a dark tree trunk against a twilight sky. The Speed setting is optimal here, providing the best reduction in this powdery trailing without the side-effect of obvious overshoot. #1. On Battlefield V, running at a frame rate matching the refresh rate, superior detail levels were retained during movement. From these values static contrast ratios were recorded. The Gigabyte AORUS FI27Q-P offers this combination. This includes HDR being supported with Adaptive-Sync active. Unlike many competing models, this doesnt require a dithering stage to be offloaded to the GPU for its full native resolution and refresh rate. The refresh rate listed at the top of the Gaming section of the OSD will also reflect the frame rate of the content when you first enter the OSD under these conditions. Lagom contrast tests Information about whether there is a possibility for wall mounting according to the VESA Mounting Interface Standard (MIS). To ensure the monitor rather than GPU is handling the scaling process, as a PC user, you need to ensure the GPU driver is correctly configured so that the GPU doesnt take over the scaling process. This naturally invites IPS glow, too, which further affects the atmosphere especially if viewing in dimmer lighting conditions. As an Amazon Associate I earn from qualifying purchases made using the below link. The setting is listed as Wait for Vertical Refresh. As a veteran of the PC gaming market more broadly, it was only a matter of time before Gigabyte entered the gaming monitor scene. The average deviation between each quadrant and the brightest recorded point was 6%, which is quite respectable.
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